![]() ![]() Slan Hunter tells of this towering conflict in the far future, when a new war among the races of mankind bursts out, and humanity all types of humanity struggles to survive. Yet they are a persecuted minority, survivors of terrible genocidal wars, who live in hiding from the mass of humanity. Slans are a race of superior mutants in the far future, smarter and stronger than Ho*mo sapiens and able to read minds. Now the story has been completed by Anderson, and is sure to be one of the most popular SF novels of the year. Van Vogt s jam packed, one damn thingafter another storytelling technique makes his active plots compulsively readable. At the time of his death in 2000, van Vogt left a partial draft and an outline for the sequel to his most famous novel, Slan. van Vogt, and contemporary master Kevin J. This startling SF adventure novel is a collaboration between the classic SF Grand Master, A. van Vogt’s Slan, one of the most famous SF novels of the twentieth century! ![]() So return again to the Null A future, in which the superhuman amnesiac with a double brain, Gilbert Gosseyn, must pit his wits once more against the remorseless galactic dictator Enro the Red and the mysterious shadow being known as The Follower, while he is hurled headlong through unimaginable distances in space and in time and through alternate eternities to fend off the death, and complete the rebirth, of the Universe itself! To do this, he trained himself to write in the pulp style and manner of van Vogt. Wright was inspired to write a sequel to the two novels of Null A the second was The Players of Null A. It is required reading for anyone who wishes to know the canon of SF classics.Īnd so John C. Dick, Keith Laumer, Alfred Bester, Charles Harness, and Philip Jose Farmer were created or influenced by The World of Null A. It was the first major trade SF hardcover ever, in 1949, and has been in print ever since. Of his masterpieces, The World of Null A is perhaps most influential. van Vogt was one of the giants of the Golden Age of classic SF, the 1940s. Gosseyn isn’t even sure of his own identity, but realizes he has some remarkable abilities and sets out to use them to discover who has made him a pawn in an interstellar plot. This is the story of Gilbert Gosseyn, who lives in that future world where the Games Machine, made up of twenty five thousand electronic brains, sets the course of people’s lives. It is the year 2650 and Earth has become a world of non Aristotelianism, or Null A. Dick, Keith Laumer, Alfred Bester, Charles Harness, and Philip Jose Farmer were created or influenced by The World of Null A, and so it is required reading for anyone who wishes to know the canon of SF classics. It was the first major trade SF hardcover ever, in 1949, and has been in print in various editions ever since. Of his masterpieces, The World of Null A is his most famous and most influential. van Vogt was one of the giants of the 1940s, the Golden Age of classic SF. The classic novel of non Aristotelian logic and the coming race of supermenGrandmaster A. ![]()
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